https://sharplab.io/ -> test c# code on the fly online
https://source.dot.net/
-> observe the source code of dot net. Deep dive into the source of dot net.
https://sharplab.io/
https://source.dot.net/
-> observe the source code of dot net. Deep dive into the source of dot net.
github.comgithubs1.com
-> for alternative layout of github.com; you can also push . when browsing in github.com
https://devblogs.microsoft.com/dotnet/
-> first class microsoft blogs of ms team leaders, managers, high ranking employees
record struct Vector2d(double X, double Y)
{
public static Vector2d operator +(Vector2d first, Vector2d second) =>
new Vector2d(first.X + second.X, first.Y + second.Y);
}
-> like normal record but value typed (variable) and not referenced typed (pointer)
-> see https://anthonygiretti.com/2021/08/03/introducing-c-10-record-struct/
-> for alternative layout of github.com; you can also push . when browsing in github.com
-> first class microsoft blogs of ms team leaders, managers, high ranking employees
readonly record struct
-> of course - readonly - makes record struct immutable
public string FirstName { get; init; } = "Neo";
-> c# class property set init only-> read https://www.thomasclaudiushuber.com/2020/08/25/c-9-0-init-only-properties/
with
var v2 = v1 with { X = 4d }; // clone v1 and override double property X with new value of 4d
-> clones the source to modify it partially
-> see : https://docs.microsoft.com/de-de/dotnet/csharp/language-reference/operators/with-expression
Remember
4d -> 4.0 double value
4m -> 4.0 decimal value
4d -> 4.0 double value
4m -> 4.0 decimal value
4f -> 4.0 float value
nameof(myObject)
-> get the name description of the type
is
-> var x = "my text" is String;
-> predicate operation (true/false result) if object is of type ANY. Here is x true finally.
stackalloc
-> value types are stack allocates and not pushed to the heap
-> see https://docs.microsoft.com/de-de/dotnet/csharp/language-reference/operators/stackalloc
Span<Vector2d> vectors = stackalloc Vector2d[]
{
new Vector2d(3d, 4d),
new Vector2d(1d, 2d)
};
-> see https://docs.microsoft.com/de-de/dotnet/api/system.span-1?view=net-5.0
};
-> see https://docs.microsoft.com/de-de/dotnet/api/system.span-1?view=net-5.0
and even more....
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